The Best Paper Award
Serious Games for Cognitive Assessment with Older Adults: A Preliminary Study
Helio Silva Neto, Joaquim Cerejeira, Licinio Roque
SofTouch: Turning Soft Objects into Touch Interfaces Using Detachable Photo Sensor Modules
Naomi Furui, Katsuhiro Suzuki, Yuta Sugiura, Maki Sugimoto
The Best Paper Honorable Mention Award
Genesis: New Media Art Created as a Visualization of Fluid Dynamics
Naoko Tosa, Pang Yunian, Liang Zhao, Ryohei Nakatsu
Generating the Expression of the Move of Go by Classifier Learning
Natsumi Mori, Takehito Utsuro
Proposal of an Erasure-Oriented Drawing Style to Develop the Ability to Copy Images
Riho Kurotaki, Yoshinari Takegawa, Keiji Hirata
Designing a Believability Scale for Videogame Creature Assessment
Nuno Barreto, Rui Craveirinha, Licinio Roque
Eye Contact: Gaze as a Connector between Players and Spectators in Online Games
Michael Lankes, Daniel Rammer, Bernhard Maurer
A Game System for Learning Mathematics with Pacing Considering Individual Motivation and Feeling
Nobumitsu Shikine, Toshimasa Yamanaka, Junichi Hoshino
Best Demo Award
Delivering Active Fashion Advertisement to Potential Viewers
Mitsuru Nakazawa, Jiu Xu, Soh Masuko
Augmented Reality Media for Cultural Experience in Shrines
Kei Kobayashi, Junichi Hoshino
e2-Mask: Design And Implementation of a Mask-type Display to Support Face-to-Face Communication
Akino Umezawa, Yoshinari Takegawa, Keiji Hirtata
Best Poster Award
MR-Shoppingu: Physical Interaction with Augmented Retail Products Using Continuous Context Awareness
Kelvin Cheng, Mitsuru Nakazawa, Soh Masuko
Creating a Regional and Historical Streetscape Simulation System
Yasuo Kawai
Deep Photo Rally: Let’s Gather Conversational Pictures
Kazuki Ookawara, Hayaki Kawata, Masahumi Muta, Soh Masuko, Takehito Utsuro, Junichi Hoshino